- build structures, exploring how they can be made stronger, stiffer and more stable
- explore and use mechanisms [for example, levers, sliders, wheels and axles] in their products
Understand that sewing is a way of joining fabrics and what objects can be sewn.
Understand the need for hygiene when handling food including hand washing, hair tied back and protective equipment. Understand how different ingredients can make a certain dish.
Understand that certain materials can be used to build stable structures including card, paper and kits e.g lego/ bricks.
Look at how clay and or playdough can create malleable 3d objects.
- design purposeful, functional, appealing products for themselves and other users based on design criteria
- generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology
- select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing]
- select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics
- explore and evaluate a range of existing products
- evaluate their ideas and products against design criteria